- tracking 패키지 TS→JS 변환 (stores, services, components, hooks, utils) - 모달 항적조회 + 우클릭 항적조회 - 라이브 연결선 (PathStyleExtension dash + 1초 인터벌) - TrackQueryModal, TrackQueryViewer, GlobalTrackQueryViewer - 항적 레이어 (trackLayer.js) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
166 lines
4.2 KiB
JavaScript
166 lines
4.2 KiB
JavaScript
/**
|
|
* 항적조회 전용 애니메이션 스토어
|
|
*
|
|
* - 재생/일시정지/정지
|
|
* - 배속 조절 (1x ~ 1000x)
|
|
* - 반복 재생
|
|
* - requestAnimationFrame 기반 애니메이션
|
|
*/
|
|
import { create } from 'zustand';
|
|
|
|
// 애니메이션 프레임 관리용 변수 (스토어 외부)
|
|
let animationFrameId = null;
|
|
let lastFrameTime = null;
|
|
|
|
export const useTrackQueryAnimationStore = create((set, get) => {
|
|
const animate = () => {
|
|
const state = get();
|
|
if (!state.isPlaying) return;
|
|
|
|
const now = performance.now();
|
|
if (lastFrameTime === null) {
|
|
lastFrameTime = now;
|
|
}
|
|
|
|
const delta = now - lastFrameTime;
|
|
lastFrameTime = now;
|
|
|
|
const newTime = state.currentTime + delta * state.playbackSpeed;
|
|
|
|
const effectiveEnd = state.loop ? state.loopEnd : state.endTime;
|
|
const effectiveStart = state.loop ? state.loopStart : state.startTime;
|
|
|
|
if (newTime >= effectiveEnd) {
|
|
if (state.loop) {
|
|
set({ currentTime: effectiveStart });
|
|
} else {
|
|
set({ currentTime: state.endTime, isPlaying: false });
|
|
animationFrameId = null;
|
|
lastFrameTime = null;
|
|
return;
|
|
}
|
|
} else {
|
|
set({ currentTime: newTime });
|
|
}
|
|
|
|
animationFrameId = requestAnimationFrame(animate);
|
|
};
|
|
|
|
return {
|
|
isPlaying: false,
|
|
currentTime: 0,
|
|
startTime: 0,
|
|
endTime: 0,
|
|
playbackSpeed: 1,
|
|
loop: false,
|
|
loopStart: 0,
|
|
loopEnd: 0,
|
|
|
|
play: () => {
|
|
const state = get();
|
|
if (state.endTime <= state.startTime) return;
|
|
|
|
lastFrameTime = null;
|
|
|
|
if (state.loop) {
|
|
if (state.currentTime < state.loopStart || state.currentTime >= state.loopEnd) {
|
|
set({ isPlaying: true, currentTime: state.loopStart });
|
|
} else {
|
|
set({ isPlaying: true });
|
|
}
|
|
} else {
|
|
set({ isPlaying: true });
|
|
}
|
|
|
|
animationFrameId = requestAnimationFrame(animate);
|
|
},
|
|
|
|
pause: () => {
|
|
if (animationFrameId) {
|
|
cancelAnimationFrame(animationFrameId);
|
|
animationFrameId = null;
|
|
}
|
|
lastFrameTime = null;
|
|
set({ isPlaying: false });
|
|
},
|
|
|
|
stop: () => {
|
|
if (animationFrameId) {
|
|
cancelAnimationFrame(animationFrameId);
|
|
animationFrameId = null;
|
|
}
|
|
lastFrameTime = null;
|
|
set({ isPlaying: false, currentTime: get().startTime });
|
|
},
|
|
|
|
setCurrentTime: (time) => {
|
|
const { startTime, endTime } = get();
|
|
const clampedTime = Math.max(startTime, Math.min(endTime, time));
|
|
set({ currentTime: clampedTime });
|
|
},
|
|
|
|
setPlaybackSpeed: (speed) => set({ playbackSpeed: speed }),
|
|
|
|
toggleLoop: () => set({ loop: !get().loop }),
|
|
|
|
setLoopSection: (start, end) => {
|
|
const { startTime, endTime } = get();
|
|
const clampedStart = Math.max(startTime, Math.min(end, start));
|
|
const clampedEnd = Math.max(start, Math.min(endTime, end));
|
|
set({ loopStart: clampedStart, loopEnd: clampedEnd });
|
|
},
|
|
|
|
resetLoopSection: () => {
|
|
const { startTime, endTime } = get();
|
|
set({ loopStart: startTime, loopEnd: endTime });
|
|
},
|
|
|
|
setTimeRange: (start, end) => {
|
|
set({
|
|
startTime: start,
|
|
endTime: end,
|
|
currentTime: start,
|
|
loopStart: start,
|
|
loopEnd: end,
|
|
});
|
|
},
|
|
|
|
getProgress: () => {
|
|
const { currentTime, startTime, endTime } = get();
|
|
if (endTime <= startTime) return 0;
|
|
return ((currentTime - startTime) / (endTime - startTime)) * 100;
|
|
},
|
|
|
|
getLoopProgress: () => {
|
|
const { startTime, endTime, loopStart, loopEnd } = get();
|
|
if (endTime <= startTime) return { start: 0, end: 100 };
|
|
const totalDuration = endTime - startTime;
|
|
return {
|
|
start: ((loopStart - startTime) / totalDuration) * 100,
|
|
end: ((loopEnd - startTime) / totalDuration) * 100,
|
|
};
|
|
},
|
|
|
|
reset: () => {
|
|
if (animationFrameId) {
|
|
cancelAnimationFrame(animationFrameId);
|
|
animationFrameId = null;
|
|
}
|
|
lastFrameTime = null;
|
|
set({
|
|
isPlaying: false,
|
|
currentTime: 0,
|
|
startTime: 0,
|
|
endTime: 0,
|
|
playbackSpeed: 1,
|
|
loop: false,
|
|
loopStart: 0,
|
|
loopEnd: 0,
|
|
});
|
|
},
|
|
};
|
|
});
|
|
|
|
/** 재생 가능한 배속 옵션 */
|
|
export const PLAYBACK_SPEED_OPTIONS = [1, 5, 10, 50, 100, 1000];
|